A little sprite-based simulation game in Bevy
  • Rust 97.5%
  • Makefile 1.6%
  • Shell 0.9%
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Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-10-09 22:42:07 +02:00
.forgejo/workflows feat(ci): add forgejo workflow 2026-10-06 22:30:33 +02:00
aseprite chore(animation): create AnimationPlugin 2026-10-02 22:35:17 +02:00
assets feat(unit): animate unit movement 2026-10-02 22:35:27 +02:00
captures Fix map generation 2026-03-13 20:39:04 +01:00
obsidian docs: update obsidian 2026-10-09 22:20:25 +02:00
old_terrain Add missing Ore and Snow sprites 2026-02-22 15:37:34 +01:00
palettes Add settler sprite 2026-05-01 20:12:00 +02:00
src feat(ui): dissociate hover from click systems on buttons 2026-10-09 22:42:07 +02:00
.gitignore Only add .obsidian to gitignore 2026-04-24 20:38:32 +02:00
.release-please-manifest.json chore: bootstrap releases for path: . 2026-09-18 22:18:37 +02:00
2026-09-12_22-20.png Rename game 2026-09-12 22:21:03 +02:00
Cargo.lock chore: bump rust version to v1.99 2026-10-09 14:55:51 +02:00
Cargo.toml fix: fix log levels 2026-09-25 21:08:05 +02:00
Makefile fix(ci): fix release-please configuration 2026-09-18 22:39:07 +02:00
mise.toml chore: bump rust version to v1.99 2026-10-09 14:55:51 +02:00
README.adoc Rename game 2026-09-12 22:21:03 +02:00
release-please-config.json fix(ci): fix release-please configuration 2026-09-18 22:39:07 +02:00

= About

This is a small tentative game written in https://www.rust-lang.org/[Rust] by using https://bevyengine.org/[Bevy] framework

= Thanks

- Thanks to https://lospec.com/palette-list/31[31 palette] for these sublime colors

image:./2026-09-12_22-20.png[BevySpriteSim]